﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Oya.Entities.GamingData
{
    /// <summary>
    /// Represent a game
    /// </summary>
    public class GameData
    {
        /// <summary>
        /// Monstre du joueur
        /// </summary>
        public MonstreBase MonstreJoueur { get; set; }
        /// <summary>
        /// Monstre opposant
        /// </summary>
        public MonstreBase MontreOpposant { get; set; }

        public Gamer Gamer { get; set; }

    }
}
